Downloads

All versions (previous, current and beta) of MBR Color Corrector, MBR Color Corrector 2 and MBR Color Corrector 3 can be downloaded from the links below.

In order to download a Full version for the first time, you'll need your licence key (which looks something like "CC-xxxx-xxxx-xxxx-xxxx") to hand.

v3.8.14 (July 2023)

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Bugfix: Fix bug where the plugin parameters from a different copy of the effect in the same project could be applied when using GPU acceleration under Premiere Pro. (Bug introduced in v3.8.12).

Previous Versions

MBR Color Corrector 3

v3.8.13 (July 2023)

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Bugfix: Fix "Low-level exception" under Premiere Pro on Windows. (Bug introduced in v3.8.12).

Bugfix: Fix showing and hiding of controls that are not always used. (Bug introduced in v3.8.12).

Bugfix: Change the name of the corner controls to match the selected card type.

v3.8.12 (June 2023)

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Bugfix: Fix crash when exporting LUTs on macOS. (Bug introduced in v3.8.11).

Bugfix: Make the "About" dialog box more reliable on Windows.

Make sure that the mac version of the plugin is signed and notarized.

v3.8.11 (March 2023)

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This version appears to have broken exporting LUTs under macOS. It is not recommended that you upgrade to this version if you are using macOS.

Add support for Leica L-Log.

Add support for Fujifilm F-Log2.

Add support for exporting 16/24/32 way LUTs (in addition to the existing support for 48 way LUTs) in the Full version.
To change the LUT export size: Shift-Click on the "Export LUT" button. Then (normal) click on button to actually export the LUT.

v3.8.10 (September 2022)

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Bugfix: Improved reliability when using the GPU to accelerate the effect.
This bug can manifest as the GPU render path returning a black frame or an unchanged frame. The cause is the use of uninitalised memory as the return code to After Effects / Premiere Pro, which means that they don't know that the plugin has actually worked.
This bug was introduced in v3.8.5.

Bugfix: Improved reliability in Premiere Pro when using the find card and read card functions.
Previously these actions could interfere with subsequent edits to the card.

Bugfix: Improved reliability in After Effects when using the find card and read card functions. Previously it was possible to crash the plugin by using the effect UI while these were in progress.

Bugfix: When loading a card don't leave the Ref button highlighted if the card isn't the reference card.

Bugfix: The bottom right corner of the OneShot Plus card is blue (previously named teal).

v3.8.9 (August 2022)

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Add support for additional footage types:

Add support for a new chart type:

Various improvements to the overlay and card find/read code:

Improvements to the overlay for a few card types:

v3.8.8 (April 2022)

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Add support for Sony S-Cinetone

v3.8.7 (March 2022)

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Bugfix: fix find card so that it works again with cards that may be upside down and with the DGK Color Tools DKK 5x7 card in any orientation

Bugfix: fix an error in the OpenCL code that caused it to fail over to (very much slower) software rendering

All three bugs were introduced in v3.8.3

v3.8.6 (February 2022)

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Fix bug that can cause deltaE correction to give crazy results. The bug existed in all previous versions of the plugin that support deltaE. This bug was found using S-Log 3 footage, but there is no reason to believe that it is limited to just that type of footage.

v3.8.5 (January 2022)

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Make the effect is thread safe, and tell Premiere Pro / After Effects that it is. This should allow for slightly higher performance as Premier Pro / After Effects can then render several frames simultaneously.

Improved installation instructions for macOS.

Various reliability fixes.

v3.8.4 (August 2021)

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Add support for Apple silicon.

Add support for Z Cam Z-Log2 footage.

Bugfix: Make the 'Find Card in Frame' and 'Read from Frame' buttons work more reliably under Premiere Pro.

v3.8.3 (July 2021)

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WARNING - This version of the plugin changes the results for exceptionally bright parts of the frame (parts that are clipping). The old versions of the plugin could sometimes have the clipped highlights less bright than the non-clipped highlights in the output. If you require exactly the same result as before please only upgrade to v3.8.2.

Increase accuracy when calculating the LUT for Export LUT.

Speed up by plugin by getting the GPU to accelerate the calculation of the LUT for rendering (works with all three GPU frameworks: CUDA / OpenCL / Metal).

Speed up by caching things for the UI.

Fix bug that could cause crash when reading / finding card in After Effects on Mac.

v3.8.2 (May 2021)

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Fix bug that could cause white pixels to appear in the output where they should not on some computers.

v3.8.1 (April 2021)

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Add support for the DGK Color Tools - DKK 5x7 color chart.

Added two new color matching algorithms "deltaE WB only" and "deltaE".

The curves UI element now draws the curve without including the Exposure adjustment - this doesn't change the plugin output, but does allow you to easily see the effect of the various adjustments clearly.

Show the levels control for all the input and output transfer functions. Depending on exactly how footage is recorded (in camera, or external recorder) it may end up with different levels, the best fix is to enable the levels control to allow for all workflows.

Enable 8/16/32 bits per channel for the trial version.

v3.8.1 Test C (March 2021)

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Get find card working for the DGK Color Tools - DKK 5x7 color chart.

Show the levels control for all the input and output transfer functions. Depending on exactly how footage is recorded (in camera, or external recorder) it may end up with different levels, the best fix is to enable the levels control to allow for all workflows.

Enable 8/16/32 bits per channel for the trial version.

v3.8.1 Test B (January 2021)

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Bugfix: Fixed problems where the plugin would ignore clicks. (The bug effects v3.8 and v3.8.1 Test).

v3.8.1 Test (January 2021)

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Partially added support for the DGK Color Tools - DKK 5x7 color chart (currently find card will not work with this card, can be worked around by manually setting the corners and using read card).

Added two new color matching algorithms "deltaE WB only" and "deltaE".

  • The "deltaE" color matching algorithms work by trying choose the linear (physical) color correction to minimise perceived color errors when looking at the chart.
  • When the "deltaE" algorithms are selected: the adjustments work in Lab space (i.e. perceptual space), which means the "whites" control will have feel more similar to the "blacks" control than before. (The exposure adjustment still works, as it did, with physical light).
  • When the old "None", "PerC", and "Mix" algorithms are selected, the behaviour of the adjustments is unchanged.
  • The new default algorithm is "deltaE", if you want the old behaviour select "Mix".

The curves UI element now draws the curve without including the Exposure adjustment - this doesn't change the plugin output, but does allow you to easily see the effect of the various adjustments clearly.

v3.8 (December 2020)

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Added support for Metal GPU acceleration

Add Level controls for Canon C-Log / C-Log 2 / C-Log 3.

Set the default levels for Canon C-Log / C-Log 2 / C-Log 3 to "Legal" which makes the plugin behave the same way as the LUTs provided by Canon (even though Canon describes the LUTs as "Full" to "Full"). If you wish to have the old behaviour, manually set the levels to "Full".

Bugfix: Now the 'Find Card in Frame' and 'Read from Frame' buttons work much more reliably under Premiere Pro CC 2017 and newer.

Bugfix: Speed up the 'Export LUT' button substantially on Mac.

v3.8 Test B (December 2020)

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Add Level controls for Canon C-Log / C-Log 2 / C-Log 3.

Set the default levels for Canon C-Log / C-Log 2 / C-Log 3 to "Legal" which makes the plugin behave the same way as the LUTs provided by Canon (even though Canon describes the LUTs as "Full" to "Full"). If you wish to have the old behaviour, manually set the levels to "Full".

v3.8 Test (December 2020)

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Added support for Metal GPU acceleration

  • Mac version of the plugin now supports Metal and OpenCL acceleration. (Now requires macOS 10.11 or higher).
  • Windows version of the plugin unchanged (supports CUDA and OpenCL as before).

ProRes RAW footage can be corrected:

  • Make sure to select the "Master * " effect settings and change the "Color Space" to "V-Gamut/V-Log"
  • Go back to the "MBR Color Corrector III" settings, and change the "Input Transfer Function" to "Panasonic V-Log / V-Gamut"
  • You'll probably want to adjust the exposure using the "Exposure (EV)" slider in the "Adjustments" section

v3.7.2 (December 2020)

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Bugfix. The black output problem (that affect v3.7.1 only) was caused by a memory leak in the CUDA code and is now fixed.

v3.7.1 (November 2020)

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This version appears to have broken CUDA acceleration, after some time the output will go black. It is not recommended that you upgrade to this version.

Bugfix. The following problems are now fixed:

v3.7 (October 2020)

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Added support for the following Blackmagic cameras:

v3.6 (July 2020)

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Added support for GoPro ProTune Flat and DJI Cinema System (D-Log / D-Gamut).

v3.5.2 (April 2020)

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UI Bugfix - no changes to effect output.

v3.5.1 (March 2020)

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Bugfix. This bug caused the following problems with OpenCL acceleration, that are all now fixed:

v3.5 (March 2020)

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Added support for Canon Log 1, 2, and 3 and Nikon N-Log.

Reworked the "Find Card" feature to be much more likely to find the card.

Change the names of the corner parameters depending on which card type is selected.

v3.4 (February 2020)

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Added support for Rec 2100 PQ (Perceptual Quantizer) and Rec 2100 HLG (Hybrid Log-Gamma). Many cameras have an Hybrid Log-Gamma mode that refers to Rec 2100 HLG.

v3.3.1 (November 2019)

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Bugfix. Warning messages like "Low-level exception occurred in MBR Color Corrector III..." don't happen anymore.

v3.3 (October 2019)

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Added support for CUDA and OpenCL acceleration in both After Effects and Premiere Pro. And speed up the common case where the color card parameters are not time varying.

Now the 'Export LUT' button exports a 48x48x48 sized LUT to exactly match the GPU accelerated output.

Fixed a bug with CUDA acceleration in v3.3 Test C where the color channels were swapped. (OpenCL and software rendering were unaffected).

v3.3 Test C (September 2019)

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Added support for CUDA and OpenCL acceleration in both After Effects and Premiere Pro. And speed up the common case where the color card parameters are not time varying.

v3.3 Test B (August 2019)

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Added support for CUDA and OpenCL acceleration in both After Effects and Premiere Pro.

v3.3 Test A (August 2019)

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Added support for CUDA acceleration in both After Effects and Premiere Pro.

v3.2 (June 2019)

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Added support for Fujifilm F-Log.

v3.1 (December 2018)

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Fixed a rare bug that caused the output to become completely black. Triggered in unusual conditions when the output color space has a negative value for the blue primary y value.

v3.0 (July 2018)

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This version has the name "MBR Color Corrector III", which means that it will coexist with other versions.

The first release version of MBR Color Corrector 3.

v3.0 Test C (May 2018)

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This test version has the name "MBR Color Corrector 3 Test C", which means that it will coexist with other versions.

The main new features are:

  • 'White Balance Correction' option now works (this option will cause the filter to prefer getting the whites closer at the expense of making the more saturated colors slightly less close)
  • Add a 'Grays' slider to the 'Adjustments' section

v3.0 Test B (May 2018)

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This test version has the name "MBR Color Corrector 3 Test B", which means that it will coexist with other versions.

The main new features are:

  • Add support for X-Rite Colorchecker Video
  • Rework 'Adjustments' section

Known deficiencies of this version:

  • The 'White Balance Correction' option isn't implemented (this option will cause the filter to prefer getting the whites closer at the expense of making the more saturated colors slightly less close) (implemented in Test C)

v3.0 Test A3 (April 2018)

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  • Fix for various bugs with After Effects CC2015, CC2017, CC2018.

v3.0 Test A2 (March 2018)

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  • 'Load' and 'Save' of cards now works.
  • 'Export LUT' button now works.

v3.0 Test A (March 2018)

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This test version has the name "MBR Color Corrector 3 Test A", which means that it will coexist with "MBR Color Corrector 2" and therefore it should be possible to test without breaking any existing projects.

The main new features are:

  • It can now convert to many different standards including log footage:
    • Various display standards (sRGB / Rec. 709 / Rec. 2020)
    • Various DCI standards (DCI-P3 D65 / DCI-P3 Theater / DCI DCDM X'Y'Z')
    • ALEXA Log C (v2 and v3)
    • Sony S-Log1, 2, and 3
    • Panasonic V-Log
    • Various ACES standards (ACES2065-1 / ACEScc / ACEScg / ACESproxy)
  • It now supports more types of color cards:
    • X-Rite Colorchecker Classic
    • X-Rite Colorchecker Passport Photo
    • X-Rite Colorchecker Passport Video
    • X-Rite Digital SG
    • Datacolor SypderCHECKR
    • Datacolor SypderCHECKR 24

Known deficiencies of this version:

  • 'Load' and 'Save' of cards that you have loaded from a frame isn't implemented (implemented in Test A2)
  • 'Export LUT' button isn't implemented (implemented in Test A2)
  • The 'White Balance Correction' option isn't implemented (this option will cause the filter to prefer getting the whites closer at the expense of making the more saturated colors slightly less close) (implemented in Test C)
  • The 'Adjustments' section is rather basic and will be reworked before version 3 (fixed in Test B)

MBR Color Corrector 2

v2.4 (March 2018)

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v2.3 beta (May 2016)

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  • Add 'Export LUT' button (only available for full version)

v2.2 beta (Sep 2015)

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  • Fix for After Effects CC2015 and later (now supports for all versions of Premiere Pro and After Effects from CS5 to CC2015)

v2.1 beta (Sep 2014)

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  • The code has been rewritten to be much faster
  • And an overlay has been added to better show the card location when editing the effect parameters

v2.0.1 (Jul 2014)

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v2 (Dec 2012)

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MBR Color Corrector

v1.2 (Sep 2012)

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v1.1 (Mar 2012)

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v1 (Feb 2012)

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